Skip to content
Competition

One round. Twenty seconds. Fair rules.

These rules describe the current invitation-only ranked beta. Wider testing remains subject to release verification and safety review.

Draft updated September 11, 2026 · Version 0.2
Pre-release notice

Larpit is currently available only for private development testing. These pages describe the current beta and remaining launch conditions and will be reviewed for each launch country before public availability.

These operational drafts do not replace country-specific legal review.

1. Round format

  1. Two eligible users are matched into a private real-time room.
  2. Both users physically show their items to the camera. The round uses the same versioned judging rules for both sides.
  3. Camera and microphone are required for the current test format. Microphone audio is live only and is not recorded or judged.
  4. The live challenge lasts 20 seconds after both users are connected and ready.
  5. With ranked consent, ten still frames per participant are sampled near seconds 1, 3, 5, 7, 9, 11, 13, 15, 17, and 19 for safety screening and visual judging.

2. What determines the result

The judge considers the distinct physical items shown throughout the round together:

  • Visible items: vehicles, boats, watches, clothing, accessories, and other physical luxury items can be compared across categories. Repeated views of one item count once.
  • Relative value: a clearly more valuable luxury object can outweigh a collection of ordinary items. The judge does not provide an exact monetary appraisal or treat a logo as proof of authenticity.
  • Physical presence: borrowed and rented items can count. Images on screens, printed pictures, and virtual backgrounds are not physical items.
  • Scores: results use a 0–10 scale, such as 9.1; the maximum is shown as 10. The same scoring standard applies to both participants.
What never determines the result

Identity, attractiveness, face or body, age, gender, race, health, disability, religion, sexuality, emotion, personality, confidence, actual personal wealth or income, ownership claims, popularity, occupation, accent, language, followers, existing rank, Larpit+ status, or purchased in-app cosmetics.

3. Automated judging safeguards

The ranked system uses balanced image slots, opaque participant labels, deterministic validation, image safety screening, a fixed versioned rubric, and a structured result. Missing, unsafe, or unverifiable images cannot be used to invent a winner. Audio, usernames, follower counts, prior rank, and profile history are not sent to the visual judge.

4. Win, draw, and void

  • A judged win requires sufficient safe images and a higher score. A supported difference of 0.1 can decide a match; a difference is not invented just to avoid a draw.
  • Equal valid scores produce a draw. Both players receive 0 LP.
  • A void means evidence, safety, connectivity, or integrity requirements were not met. It does not count as a competitive result and both players receive 0 LP.
  • Pre-match LP determines the size of a win or loss. Equal-LP opponents normally exchange 20 LP; beating a stronger opponent earns more and beating a weaker opponent earns less, within a 1–40 LP range. Losses never take a balance below zero.

5. Disconnects and leaving

  • Leaving before the live round begins cancels the attempt without LP.
  • Choosing Leave after the round begins is a forfeit.
  • An unexpected one-sided loss gets a five-second reconnect grace.
  • A forfeit requires an active round and server/provider state showing that one participant left or exhausted their reconnect grace while the opponent remained connected.
  • Early, mutual, provider-wide, or ambiguous outages are void with 0 LP.

6. Limits, rewards, and integrity

Only one active match is allowed at a time. Server-side eligibility, anti-abuse checks, and temporary service availability can restrict access. Larpit+ does not buy LP, preferred judging, or match outcomes. Season reward amounts are shown in the app. Final leaderboards freeze after eligible rounds settle; each new season starts fresh season counters while lifetime history remains. LC and cosmetic rewards have no cash withdrawal or wagering feature.

7. Reports and result questions

Report unsafe behavior from the app. A live-match report includes the involved accounts, session, time, and reason, and can include one optional opponent screenshot for private safety review. This does not preserve ordinary judging images or request a new AI score. There is no in-app match-score appeal or replay archive. Invited testers can raise a suspected technical result error through their invitation contact channel. Moderation and account-enforcement review are separate from match scoring.